I/0 (2014)
Shafi adam ingame 1
Shafi adam ingame 2
Shafi adam ingame 3
Shafi adam ingame 4
Shafi adam ingame 5
Shafi adam 2

Puzzle design for the last room of the first level.

Shafi adam lv1

Bird's eye view of the first level

Shafi adam 3

Overview and flow of the third (and final) level.

Shafi adam lv3

Bird's eye view of the third level.

I/0 (2014)

A student project I worked on within a team of 4 in 2014. I served as the artist and level designer.
Making use of perspective, anamorphosis and refraction, the players had to find a 2D platforming level within a 3D environment.